merkury

merkury's profile picture

Last active:

Mood:

View my: Blog | Forum Topics

SpaceHey URL:

https://spacehey.com/profile?id=4560597

merkury's Interests

General

[EN] Systems Architecture, Compilers, Indie Game Dev, 8086 Assembly, Linux Ricing, Gunpla.
[ES] Arquitectura de Sistemas, Compiladores, Dev Indie, Ensamblador 8086, Linux, Gunpla.

Music

Breakcore, Atmospheric Jungle, Digital Hardcore, Game OSTs (Guilty Gear, BlazBlue, Melty Blood).

Movies

Cyberpunk, Psychological Sci-Fi, Experimental Animation // Ciencia ficción psicológica y animación experimental.

Television

Serial Experiments Lain, Mobile Suit Gundam (The Witch From Mercury, Wing, Zeta), Monogatari Series.

Books

Indie Roguelikes, 2D Fighters, Tactical Mecha, Action Hack & Slash.
Guilty Gear Xrd REV 2, BlazBlue Centralfiction, Melty Blood: Type Lumina, Super Smash Bros., Geometry Dash.

Heroes

[STACK]: C++ / C / C# / Python / Lua / Java / SQL / x86 ASM / LÖVE2D / Godot / Git.

• Smash Bros. Ultimate (Pac-Man, Mii Brawler, Kazuya)
• BlazBlue Centralfiction (Kokonoe Mercury)
• Melty Blood: Type Lumina (Hisui)
• Geometry Dash (Extreme Demons // 60Hz CBS)

merkury's Latest Blog Entries [View Blog]

There are no Blog Entries yet.

merkury's Blurbs

About me:

// MERKURY // VESPER_NODE [0x00]
LANG: EN_US + ES_MX // DUAL_STREAM

[EN] Systems Engineering student, indie game director & programmer at Vesper & Dawn Games. Building low-level software, custom compilers, and atmospheric 2D games.
[ES] Estudiante de Ing. en Sistemas, director y programador indie en Vesper & Dawn Games. Construyendo software de bajo nivel, compiladores propios y videojuegos 2D.

⚠ FATAL_EXCEPTION 0x7FFE0000 // MEMORY_LEAK DETECTED // ARCHIVO_CORRUPTO // 01001101 01000101 01010010 01001011 // NO_SIGNAL ⚠
sys_status.exe[_][□][X]
NODE: CachyOS // Niri WM
BUILD: 5th Sem. SysEng
ESTADO: Compilando sin frameworks.
[████████░░] 82% SYNC
ERR_0x99 // OVERLOAD[!] [X]
<div class="void">señal_interceptada</div>
TARGET: 7-Game Anthology
LOC:AMNESIAC
"La memoria no se borra, se sobrescribe."
0x00401000: MOV EAX, [VESPER_CORE] ; PUSH 0xDEADBEEF // <!-- fragmento_en_bruto: C++ / Lua / x86 ASM / Godot -->

> DIRECTORY: /home/merkury/projects/ (click to decrypt / clic para desplegar)

[+] 01_JUST_ONE_MORE_POST.lua — Sloth Inferno (In Dev)
[EN] 2D roguelike deckbuilder developed with Vesper & Dawn Games. Features custom FYP feed mechanics, sticker-grid phone cases, and low-poly aesthetics.
[ES] Roguelike deckbuilder 2D desarrollado junto a Vesper & Dawn Games. Incluye mecánicas de feed algorítmico, carcasas personalizables y estética low-poly.
LuaLÖVE2DGame Design
[+] 02_CUSTOM_COMPILER.cpp — From-Scratch Language
[EN] Custom programming language, lexer, parser, and compiler engineered completely from scratch in C++ without third-party frameworks.
[ES] Lenguaje de programación propio, lexer, parser y compilador diseñados desde cero en C++ sin librerías ni frameworks externos.
C++CompilersLow-Level
[+] 03_NIGHTMARE_PARADE.txt — Worldbuilding & Lore
[EN] 36-arc original dark fantasy narrative universe and the 7-part "Just One More..." game anthology culminating in Amnesiac.
[ES] Universo narrativo original de fantasía oscura de 36 arcos y antología de 7 juegos "Just One More..." que culmina en Amnesiac.
Narrative DesignWorldbuilding

Who I'd like to meet:

[EN] Fellow indie devs, low-level programmers, pixel artists, and fighting game players.
[ES] Desarrolladores indie, programadores de bajo nivel, artistas pixel art y jugadores de fighting games.

// EXTERNAL_NODES:
> GitHub: github.com/merkuryvyd
> Studio: Vesper & Dawn Games

merkury's Friend Space

[view all]

merkury's Friends Comments

Displaying 0 of 0 comments ( View all | Add Comment )