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No one cares about you… Watch them all and see for yourself.
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GamesGames feel like a quiet escape I never walk away from. I get pulled into stories where pain means something, and sometimes making it out isn’t a sure thing. Winning? That’s not always the point it’s more about clinging to whatever you’ve got left when things start slipping away. “No matter what, you keep finding something to fight for.” -Joel- Maybe that’s why these worlds stick around in my head longer than real life does.
Games are more than entertainment—they’re worlds full of stories, challenges, and unique characters. From post-apocalyptic lands to everyday towns, they let players explore places and experiences they can’t find in real life.
Role of Rose was developed by Hiroshi Tanaka from Japan and first released in the early 2000s. In the game, you play as Jennifer, a girl who ends up in an orphanage. When she arrives, she discovers that the children there are the ones in control, running the place in strange and disturbing ways. As she explores, she uncovers dark secrets about the orphanage and its inhabitants, facing dangerous and mysterious situations at every turn. The story is full of tension and shocking twists that keep players on edge.
In Manhunt, you play as James Earl Cash, a death row inmate forced to participate in a series of brutal games for a sadistic director called the “Smileys.” He must survive waves of violent gangs and hunters who are trying to kill him. The story explores revenge, survival, and how far someone can go when pushed to the edge. The atmosphere is dark and oppressive, making every mission tense and dangerous.
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In Manhunt 2, you’re dropped into the shoes of Daniel Lamb, a guy who wakes up with his mind wiped and slowly figures out he’s tangled in some shady experiment. The story sticks close to him as he scrambles to survive there’s this ruthless group on his tail, and he’s desperate to dig up the truth about what happened before everything went sideways. Same as the first game, it goes all-in on darkness, raw violence, nail-biting tension; you spend a lot of time creeping through shadows and there are these gut-punch moments that completely catch you off guard. Manhunt 2 actually got banned in several countries because it pushed things way over the line in terms of violence and adult content, so people haven’t stopped going back and forth about this series even now.
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pianoforte's Blurbs
About me:
It’s not who you are underneath, but what you do that defines you.
Who I'd like to meet:
Radiohead is a British alternative rock band that got started in Abingdon, Oxfordshire back in 1985. The lineup: Thom Yorke handles vocals, guitar, and piano; Jonny Greenwood’s on lead guitar and keyboards; Ed O’Brien plays guitar and does backing vocals; Colin Greenwood covers bass; Philip Selway’s the drummer.
They broke through with “Creep” in 1992 suddenly people everywhere knew who they were. After that? Albums kept coming: Pablo Honey (1993), The Bends (1995), OK Computer (1997), Kid A (2000), Amnesiac (2001), Hail to the Thief (2003), In Rainbows (2007), and A Moon Shaped Pool (2016). Their sound moves all over the place alternative rock, experimental stuff, electronics mixed in, even what some folks call art rock and they're always throwing out new ideas both musically and with lyrics that actually make you stop and think.
One thing about Radiohead: they never stick to safe or easy. They mix layered music with some real feeling behind it. Tracks like “Paranoid Android,” “Karma Police,” and “No Surprises” aren’t just well-known they stick around because they’ve shaped how people think about music now. That influence? Pretty hard to miss.
The song “Shape of My Heart” by Sting stands out as one of his best-known tracks from the 1990s. It follows a card player, someone who tries to make sense of life and people by playing poker, but underneath it all, there’s this feeling that he’s missing something and looking for answers that go way beyond the game. There’s a line I always remember: “He deals the cards as a meditation.” He isn’t focused on winning; instead, dealing cards becomes this quiet moment where he can think. Personally, it’s one of those songs I keep coming back to because it manages to bring both calm and sadness together you know, that odd mix where you start thinking about your own life and the decisions you’ve made or might make in the future. The sound itself, mixed with Sting’s voice, really pulls you in so you end up somewhere else entirely, lost in thought and old memories.
Cigarettes After Sex is an American ambient pop band that started up in 2008 out in El Paso, Texas. Greg Gonzalez runs the show he sings, plays guitar, and writes most of their stuff. People know their songs for being dreamy and slow, with a hazy feel to them; you get these gentle vocals and tons of reverb that make everything sound kind of close and nostalgic at the same time. They first caught people’s ears with a self-titled EP back in 2012 tracks like “Nothing’s Gonna Hurt You Baby” really locked in what they’re all about. Since then, they’ve put out records like Cigarettes After Sex (2017) and Cry (2019), sticking with stories about love, missing someone, or just plain raw emotions.
Guns for Hire came out in 2021 for Arcane, performed by Denzel Curry, who also did To Ashes and Blood. The lyrics are sharp and direct, full of tension and danger. Lines like “Make your move, leave or die” show the immediate pressure in the song and the choices every character faces.
For Jinx, the line “not a good night to lose control” fits perfectly. The words reflect her instability and the risks around her. Each beat matches her unpredictable moves in Zaun, with the rhythm emphasizing how tense and critical every action is.
For Vi, the lyrics like “watch your back, or you’ll fall” mirror her focus and vigilance. They reflect her constant awareness of threats and her need to act decisively. The song’s energy matches her drive to respond quickly to danger.
Ambessa is reflected in lines such as “plan your steps, or pay the price”. The darker, calculated words match her strategic presence, showing her careful control and the influence she holds in her environment.
Victor connects to the song through the heavier beats and lyrics like “stand your ground or face the end”. The words emphasize the responsibility and risk in his role, capturing the intensity of every choice and movement he makes in Zaun.
Overall, Guns for Hire uses its lyrics to tell a story of tension, danger, and control. Each line can be tied to Jinx, Vi, Ambessa, or Victor, making the song a perfect reflection of their challenges and environment.
I’m someone who really loves music, but I don’t focus much on lyrics. Sometimes I don’t even fully understand the words, simply because they’re not what draws me in. What matters to me is the melody—the mood, the sound, and how unique it feels. I’m always drawn to music with distinctive, emotional instrumentals, and one song that really stands out to me is Love Me. The melody alone is enough to make me feel something.
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‘Exit Music (For a Film)’ by Radiohead was written for the movie ‘Romeo + Juliet’. The song tells the story of two lovers trying to get away from everyone who wants to split them up. It starts off so quietly you almost have to lean in, and then it slowly gets louder, piling on the tension and emotion. There’s this line: ‘We hope that you choke, that you choke’ it throws all the anger and fear right in your face. When I listen, it’s like I’m moving alongside them, step by step caught up in everything from panic to hope. It’s also my favorite Radiohead song; every time I hear it, the whole story hits me again.
Mulholland Drive is one of the best films I’ve ever seen; you can’t just watch it once and expect to get everything. It came out in 2001, with David Lynch directing and Alain Sarde producing. Sure, it picked up a bunch of awards Lynch even got Best Director at Cannes but honestly, that’s not what matters most. The movie seriously throws you off balance and drags you into the characters’ haze, so you end up feeling just as mixed-up as they do. Every time you go back to it, something new jumps out at you and makes you rethink how the whole thing fits together. It’s about being unable to deal with what happened before trying to run from your own screw-ups until regret just eats at you. There’s this heavy symbolism that actually hurts to watch sometimes. If you know Rule of Rose, it has that same kind of psychological pain and warped memories going on. It’s dark stuff awkward in all the right ways and just brutally real in how it hits, sticking with you long after it's over.
The film refuses to spell things out, almost like it’s messing with anyone who shows up expecting a neat story or an ending that actually settles things. You end up trapped in this messy headspace, memories all mixed up and reality slipping out from under you. Any scene might be happening, or maybe it’s just in someone’s head there’s never any real proof either way. That’s why Mulholland Drive is such a mental workout and weirdly genuine at the same time regret is actually a mess, stuck on repeat, and feels impossible to shake off.
Games are more than entertainment—they’re worlds full of stories, challenges, and unique characters. From post-apocalyptic lands to everyday towns, they let players explore places and experiences they can’t find in real life.
Role of Rose was developed by Hiroshi Tanaka from Japan and first released in the early 2000s. In the game, you play as Jennifer, a girl who ends up in an orphanage. When she arrives, she discovers that the children there are the ones in control, running the place in strange and disturbing ways. As she explores, she uncovers dark secrets about the orphanage and its inhabitants, facing dangerous and mysterious situations at every turn. The story is full of tension and shocking twists that keep players on edge.
In Manhunt, you play as James Earl Cash, a death row inmate forced to participate in a series of brutal games for a sadistic director called the “Smileys.” He must survive waves of violent gangs and hunters who are trying to kill him. The story explores revenge, survival, and how far someone can go when pushed to the edge. The atmosphere is dark and oppressive, making every mission tense and dangerous.
.
In Manhunt 2, you’re dropped into the shoes of Daniel Lamb, a guy who wakes up with his mind wiped and slowly figures out he’s tangled in some shady experiment. The story sticks close to him as he scrambles to survive there’s this ruthless group on his tail, and he’s desperate to dig up the truth about what happened before everything went sideways. Same as the first game, it goes all-in on darkness, raw violence, nail-biting tension; you spend a lot of time creeping through shadows and there are these gut-punch moments that completely catch you off guard. Manhunt 2 actually got banned in several countries because it pushed things way over the line in terms of violence and adult content, so people haven’t stopped going back and forth about this series even now.